Website powered by

The Dead Cometh

My role in this project was designing the environments, the main rifle weapon, message sign, skull, and potion bottle props, the zombie brute and it's animations as well as texturing these assets, and designing the main menu game UI. I designed the floors, walls, stairs as a 1x1 bottom piece so they can be snapped together by the design team's request.

This is a low poly Zombie shooter game where the player is thrown back in time and must protect the portal against hordes of Zombies to get back home.

This was a student game project that was created by the Design team:
Daniel England
Nicolas Forero
Rafael Pereira
Corey Valderaz
Dylan Groft

The Art Designers responsible for Environments, Characters, Props, Textures, and game UI:
Ana Garcia Gonzalez https://abgg485.artstation.com/
Zachary Vanldour https://www.artstation.com/zvanid01
Jared Tucson

The Dead Cometh - Gameplay trailer

Portal

Portal

Doorway

Doorway

Stone Floor

Stone Floor

Short Walls

Short Walls

Wall

Wall

Stairs

Stairs

Pillar

Pillar

Rifle

Rifle

Message Sign

Message Sign

Potion Bottle

Potion Bottle

Skull

Skull

Zombie Brute

Zombie Brute

Main Menu UI

Main Menu UI

Credits UI

Credits UI